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Friday, September 2, 1994

Live A Live

Out nowCERO BRole-playing (RPG)
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Release date
Friday, September 2, 1994
Platforms
Super Famicom
Developer
Square Osaka Development Department
Publisher
Square

About

Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters.

Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.

Trailer

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